(Build) Faramis, The Raiser of the Dead
Land of Dawn has the arrival of a new support hero who can change the playing conditions for a while, even the team’s victory. With skills that can provide debuff to the enemy, Faramis ready to enliven the world of Mobile Legends.
Faramis is told as a strong wizard and the only one who survived the bloody tragedy of the fall of the Moniyan castle into the hands of the Abyss. He originally intended to save Queen Vexana from a curse. However, he was unable to do so, so the Moniyan Kingdom itself had to step in to conquer Vexana and the troops zombies-his. Faramis also had to be imprisoned because it was considered that it would hinder the kingdom’s efforts to conquer evil forces.
Attribute
PHARAMIC ATTRIBUTES | |||
HP | 2543 | HP Regen | 34 |
Where | 500 | Mana Regen | 19 |
Physical Attack | 118 | Basic Attack Crit Rate | 0% |
Magic Power | 0 | Ability Crit Rate | 0% |
Attack Speed | 0.784 | Armor | 20 |
Movement Speed | 245 | Magic Resistance | 10 |
Skill
Vicious Retrieval | |
![]() | Passive |
Units that die near Faramis, will leave their souls where they died. By taking the soul, Faramis will restore HP by 80 (+ 40% Total Magic Power) and also issue a small explosion to the nearest unit with damage of 150 (+ 100% Total Magic Damage) |
Shadow Stampede | |||
![]() | Active | ||
Faramis goes into Ghost mode. In the Ghost’s condition, movement speed will increase by 70% and get 40 Physical and Magical Defense for 3 seconds. In this mode, heroes who come into contact with Faramis will be damaged by 325 (+ 60% Total Magic Damage) and will be attracted for several meters (the marker above the character hero). When interested, the opponent’s hero will be famous for additional damage of 325 (+ 60% Total Magic Damage) | |||
Damage | Mana Cost | Cooldown | Physical & Magical Defense |
325/370/415/460/505/550 | 70/80/90/100/110/120 | 10 | 40/50/60/70 80/90 |
Ghost Bursters | |||
![]() | Active | ||
Faramis took Physical Energy from the Atmosphere to create Burst of Evil Spirit. The Burst of Evil Spirits will inflict a damage of 330 (+ 120% Total Magic Damage) and then the explosion will be divided up to 3 times to the enemy Hero with an additional damage of 275 (+ 100% Total Magic Damage) | |||
Damage | Mana Cost | Cooldown | Split Damage |
330/366/402/438/474/510 | 85/95/105/115/125/135 | 9 / 8.6 / 8.2 / 7.8 / 7.4 / 7 | 275/305/335/365/395/425 |
Cult Altar | ||
![]() | Active | |
Faramis called out to an altar which lasted 10 seconds. One team hero who dies inside the altar will be revived with 80% HP and 100% Attack. | ||
HP Regen | Mana Cost | Cooldown |
80% / 90% / 100% | 150/250/350 | 60/55/50 |
Recommended Item Build
Team Support
DPS Magic
Hero Counter
To follow
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